Ubisoft - Skull and Bones

The cinematic trailer for Skull and Bones tells a ‘rags to riches’ story about the destitute character Sam, finding his way from the streets of Boston, overcoming adversities and swashbuckling his way to become a pirate lord in the Indian Ocean.

Besides acting as Supportive Character Lead on this show my main focus was the main Hero Sam where I did most of the work except the face modeling.

Groom in houdini, body/clothes in Zbrush/Marvelous Designer, texturing in Substance Painter and shading in Vray.

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