RAID: World War II
Raid: World War 2 is an action packed game by Starbreeze and Lion Game Lion, evolving around four strong characters forced to work together behind enemy lines, raiding nazi strongholds and creating havoc. When creating a cinematic trailer for the game, we went for an approach built on suspension rather than action. We were inspired by classic WW2 thrillers and wanted to build the story around the characters and the dynamics within their tight little group.
Besides being Lead Character Artist on this trailer I also found time to create the heads for both the nazi officer and the nazi soldiers.
Contributors
Production Company
Bläck
Director
Fredrik Löfberg
Script
Tid Cooney & Fredrik Löfberg
Art Director
Gustaf Holmsten, Mikael Widegren
VFX Supervisor
Jonas Ekman
Supervisors
Christina Sidoti, Johan Gabrielsson, Hannes Drossel
Executive Producer
Jörgen Lilja
Producers
Thomas Oger, Pontus Garmvild
Project coordinator
Fredrik Jureen
Environments
Daniel Bystedt, Gustav Alexandersson, Sandra Isaksson, Jacob Moilanen
Characters
Jonas Skoog, Jesper Bardhamre, Sebastien Schoellhammer, Brett Sinclair, Linus Holm
Rigger
Peter Jemstedt, David Hall
FX
Max Öberg, Alfred Lindahl
Look development
Johan Gabrielsson, Sean Kalamgi, Alexis Andersson, Joakim Eriksson
Light and Render
Hannes Drossel, Erika Johansson, Mireille Underwood
Animation
Jonas Ekman, Christina Sidoti, Laura Trespoli, Jonathan Skifs, Pascal Le Guinio, Marko Marinkovic
Compositing
Peter Blomstrand, Calle Granström, Teo Mathlein, Denys Holovyanko, Hanna Myllyoja
Motion capture by Imagination Studios
Studio Manager
Anton Söderhäll
Motion Capture Supervisor
Samuel Tyskling
Motion Capture Lead
David Grice
Motion Capture Specialist
Nils Aulin
Software Developer
Jakob Alenius
Virtual Camera Operator
Andres Rignell
Performance by
Stirling: Peter Eggers
Rivet: Phillip Hughes
Wolfgang: Josh Lenn
Kurgan: Nicklas Hansson
Sound design by Redpipe
Sound Designer
Kim Creutzer