Overkills The Walking Dead - Maya

I really had a great time leading the character work on this trailer!

In the second character trailer for the upcoming Starbreeze game ”Overkill’s The Walking Dead” we are introduced to Maya. Once upon a time she used to work at a hospital. She was engaged to David. They had plans. They were happy.

But that was before the outbreak. Before the world was plunged into chaos. The old world is dead and the life she once knew is gone. Only the memories prevail, but those memories fade away day by day. All but one: the memory of how it all started. The chaos. The horror. And the choice no-one ever should have to make. The most horrible day of her life. And still just a first taste of her new reality, her new life in a world without hope.

Director Andrée Wallin and the Goodbye Kansas teams in Uppsala and Stockholm worked closely with Starbreeze to create this film, and we pushed ourselves further than ever – both artistically and technically – to create a reality that feels both intense and unsettling, both sombre and dramatic. A world where no-one is safe and horror awaits you wherever you look.


Goodbye Kansas Cinematics team

Director: Andrée Wallin

Art Director: Gustaf Holmsten

Creative Consultant: Fredrik Löfberg

VFX Supervisor: Henrik Eklundh

Animation Director: Jonas Ekman

Executive Producer: Jörgen Lilja

Producer: Thomas Oger

Lead Character artist: Jonas Skoog

Character Modeling: Mario Baldi, Sandra Isaksson, Adam Sacco, Daniel Bystedt

Lead Facial Modeler: Jonas Törnqvist

Facial Modeler : Anneli Larsson, Jonas Skoog

Character Look Development: Henrik Eklundh, Jonas Skoog, Daniel Bystedt, Sandra Isaksson

Lead Environment Artist: Erik Hallberg

Assets Modelers: David Birgersson, Frans Åkerman, Jesper Bardhamre, Joel Sundberg, Magnus Andersson, Sandra Isaksson, Philip Sandström, Albin Lindetorp

Lead Environment Look Development : Jesper Bardhamre

Look Development Artists: Johan Gabrielsson, David Birgersson, David Karlstrand, Frans Åkerman, Jesper Bardhamre, Magnus Andersson, Sandra Isaksson, Sean Kalamgi, Mica Olsson, Philip Sandström

Lead Lighting : Johan Gabrielsson

Lighting and Rendering: Erika Johansson, Kristian Zarins, Alexis Andersson

Lead Rigging: Peter Jemstedt

Lead Character FX : Ludvig Eliasson

Character FX : Gabija Smalinskaite, Ludvig Jonsson

Facial Rigging : Nils Lerin

Lead Animator: Jonas Ekman

Lead Facial Animator: Goran Milic

Animator: Jonas Forsman

Motion Editor: Mattias Lindkvist

Lead FX: Max Öberg

FX Artists : Ludvig Jonsson

Technical Director : Simon Rainerson

Lead Matte Painter and Concept Artist: Mikael Widegren

Matte Painter: Mikael Eriksson

Lead Compositing: Peter Blomstrand

Compositing Artist: Calle Granström, Richard Sällqvist, Sven Ahlstöm

Editor: Peter Blomstrand

Pipeline: Erik Johansson, Emil Ferdinandsson

Sound design: Redpipe

Sound designer: Joakim Kristensen

Grading : Martin Steinberg

Goodbye Kansas Studios Capture Division:

Head of Mocap Studio: Anton Söderhall

Motion Capture Specialists: Samuel Tyskling, David Grice, Nils Aulin, Marko Marinkovic

HMC Operator : Sigtor Kildal

Scan Operator : Roger Sundberg

Performance actors:

Maya : Kae Alexander

David : Joseph May

Nurse: Thomas Oger

Walker: Nicklas Hansson

Walker: Seth Ericson

Client: Starbreeze

Producer: Hampus Gross

Writer: Thomas Conroy

Executive Producer: Saul Gascon

Art director: Joakim Ericson