Hellboy 2019

To view this video, you must accept cookies.

We have always loved Hellboy, Mike Mignola’s big cigar smoking crimson bad ass comic book antihero, born as an immensely powerful demon and now working for the government organization Bureau for Paranormal Research and Defense. So we were naturally thrilled to work on Neil Marshall’s film version of him, creating some truly nightmarish scenes of demon mayhem on the streets of London.

Here’s a look behind the scenes of some of the shots we did. But be warned, this BTS is not for the faint-hearted…

---

Role: Lookdev Artist

Art Contribution: I was tasked with doing lookdev for several of the demons seen in the shots done by Goodbye Kansas Studios.

To view this video, you must accept cookies.

Contributors

GOODBYE KANSAS STUDIOS

VFX Supervisor: Cameron Scott

CG Supervisor: Hannes Drossel

Executive Producers: Jan Cafourek, Tom Olsson

VFX Coordinators: Alexander Darrell, Michelle Lindgren

Lighting Lead: Kristian Zarins

Modelling Lead: Sandra Isaksson

Rigging Lead: Peter Jemstedt

FX Lead: Max Öberg

Look development Lead: Andreas Leijon

Compositing Lead: Fredrik Höglin

Animation Lead: Staffan Linder

Head of pipeline: Erik Johansson

Head of Art Department: Christopher Brändström

Compositing artists: Denys Holovyanko, Fredrik Mannerström, Hannah Myllyoja, Lars Englund, Martin Borell, Mattias Sandelius, Robin Zeijlon, Sven

Ahlström, Tomas Näslund

Animators: Jared Eng, Jonas Forsman, Raoul Cacciamani, Robert Rosén

Modeling artists: Frans Åkerman, Gustav Alexandersson, Magnus Eriksson, Mario Baldi, Mikael Andersson, Daniel Bystedt

Look development artists: Axel Flovin, Jesper Bardhamre, Johan Gabrielsson, Lukas McBride, Jonas Skoog

Rigging artists: Gabija Smalinskaite, Jimmy Johansson, Mattias Nyberg, Stephanie Holder

FX artists: Jason Simmons, Jonathan Enström, Martin Widö, Mayec Rancel

Concept artist: Mikael Eriksson, Mikael Widegren, Teo Mathlein, Henrik Lundblad

Lighting artist: Erika Johansson, Anna Hilding

Editorial: Henrik Klein

Pipeline TD: Dane Bettis

Layout Artist: Jacob Moilanen

Character FX TD: Ludvig Eliasson

MOTION CAPTURE & BODY ANIMATION

Executive Producer: Anton Söderhäll

Producer: Andrea Wästlund

Body & Face Animation Dep. Coordinator: Mitra Ashkan Far

Motion Capture Dep. Coordinator: Isa Olai

Head of Motion Capture: Sigtor Kildal

Motion Capture Supervisor: Samuel Tyskling

Motion Capture Lead: David Grice

Motion Capture Technician: Marko Marinkovic

Junior Motion Capture Technician: Oskar Olsson

Senior Tracker: Nils Aulin

Production Assistant: Caroline Almqvist

Make-Up Artist: Sanna Johannesson

Head of Body Animation: Johan Fröjd

Body Animators: Frida Safar, Marco Sjöberg, Dusan Vlatkovic, Andrew Hutchingson, Jan Germala, Viktor Kostik, Ljiljana Antonovic, Rini Sugianto

Junior Face Animator: Antonija Milic

Animation and Facial Pipeline Developer: Nils Lerin

Technical Artist: John Augustsson

Junior Technical Artist: Fanny Gustafsson

DIGITAL MATTE PAINTING / EXTENSIONS

VFX Supervisor: Jesper Kjolsrud

VFX Producer: Ryan Delaney

CG Supervisor: James Sutton

Compositor: Alex Balmer

Digital Matte Painter: Philip Karadzhov

Lighting TD: Kevin Gay

3D Generalist: Davide Bigotto, Lydia Kenton, Frederick Vallee, Cyrielle Bounser

Editoral: Mathieu Bourguignon

Pipeline TD: Paul Barton