Cyberpunk 2077 - Phantom Liberty
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![](https://images.prismic.io/jonasskoog/2fe98ca4-a85b-44d5-b269-243374520ce3_phantom.jpg?auto=compress%2Cformat&w=160&h=90&crop=faces%2Ctop&fit=facearea&facepad=3&q=1)
Official Cinematic Trailer
#PhantomLiberty is an upcoming spy-thriller expansion for #Cyberpunk2077. Return as cyber-enhanced mercenary V and embark on a high-stakes mission of espionage and intrigue to save the NUSA President. In the dangerous district of Dogtown, you must forge alliances within a web of shattered loyalties and sinister political machinations. Do you have what it takes to survive?
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Role: Lead Character Artist
Art Contribution: Created Solomon Reed for this cinematic trailer.
I sculpted his body and created his clothes in Mavelous Designer (Short jacket was made by Daniel Axelsson).
I also created Reeds groom and Lookdev/skin shading in houdini and texture work was done in Substance Painter.
Reeds head scan was processed by GBK facial department.
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Contributors
Client: CD Projekt Red
Director: Fred Löfberg
Script: Fredrik Löfberg, Max Barron, Jan Bartkowicz
VFX Supervisor: Henrik Eklundh
CG Supervisor: Alexis Andersson
Art Director: Mikael Widegren
Animation Director: Jonas Ekman
Executive Producer: Jörgen Lilja
Producer: Rebeca Cervantes
Production Coordinator: Jona Wedholm
Production Assistant: Josefine Jakobsson
Lead Character artist: Jonas Skoog
Character Modeling: Axel Flovin, Sandra Isaksson, Daniel Axelsson, Andre Valck, Marlon Nuñez, Peter Skager
Head of Facial Modeling: Jonas Törnqvist
Lead Facial Modeler: Anneli Larsson
Facial Modelers: Ana Bogdanovic, Hedda Peterson, Ghazal Taghavi, Mert Erguden
Character Look Development: Axel Flovin, Henrik Eklundh, Sandra Isaksson, Sean Kalamgi, Andre Valck, Andrew Browne, Marlon Nuñez
Lead Environment Artist: Lukas McBride
Assets Modelers: Frans Åkerman, Jesper Bardhamre, Joakim Engholm, Gustav Alexandersson, Kristoffer Andersson, Sean Kalamgi
Lead Environment Look Development: Lukas McBride
Look Development Artists: Frans Åkerman, Jesper Bardhamre, Joakim Engholm, Evelina Kornebrant, Gustav Alexandersson, Kristoffer Andersson, Sean Kalamgi
Lead Lighting Artist: Joakim Eriksson
Lighting and Rendering: Alexis Andersson, Anna Hilding, Erika Johansson, Henrik Eklundh, Ivor Da Silva, Lukas McBride, Chris Debski
Lead Rigging: Gabija Smalinskaite
Rigging TD: Stephanie Holder
Rigging Intern: Jacob Vaknin
Lead Character FX: Ludvig Eliasson
Character FX Artists: David Vincze, Navjin Khosravi, Viktor Lanner
Head of Facial Rigging: Nils Lerin
Facial Rigger: Eric Haraldsson, Mattias Nyberg
Head of Layout: Oliver Askew
Layout: Flynn Dahlberg
Scene Assembly: Daniel Ljungmark
Animators: Jonas Ekman, Flynn Dahlberg
Facial Animation Supervisor: Goran Milic
Facial Animators: Antonija Milic, Mathew Curran, Dylan O'Rourke, Stuart MacBean
Lead Body Animation: Benjamin Brenneur
Body Animators: Dusan Vlatkovic, Frida Nilsson
FX artists: Max Öberg, Mayec Rancel, Martin Widö
Lead DMP and Concept Artist: Mikael Widegren
DMP Artists: Carl Forsell, Mikael Eriksson
Concept Artists: Mikael Eriksson, Pedro Villar
Storyboard artist. Ivan Gomez
Lead Compositing: Peter Blomstrand
Compositing Artists: Daniel Norlund, Hannah-Marjut Myllyoja, Karl Rydhe, Olov Samuelsson, Max Wester, Calle Granström, Denys Holovyanko
Motion Graphics: Marcus Melin, Tom Waldton
Head of Editorial: Henrik Klein
Conform: Caio Simbula Jimmy Zhu
Head of Pipeline: Erik Johansson
Pipeline: Dan Engelson, Dane Bettis, Joakim Johansson, Simon Rainersson, Stephen Hada
System Administrators: Thomas Ericsson, Gabi Gharib, Emil Ferdinandsson, Armin Cero
Grading: Martin Steinberg, Jimmy Zhu