Warhammer: Vermintide Intro

Bläck Studios and Imagination Studios teamed up with the game developer Fatshark to collaborate on their new title Warhammer: End times, Vermintide.

Bläck Studios stood for the creation of the Intro Cinematic and one of the main heroes, the Empire Soldier, and Imagination Studios stood for all in-game locomotion and performance capture for the cinematic.

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Role: Lead Character Artist

Art Contribution: For this spot I was responsible of creating the Empire Soldier as an ingame Hero asset and at the same time make sure he would hold up in the trailer.

I built the Empire Soldier so he would fit the Vermintide ingame specs (both 3rd and 1st Person) in terms of polycount and at the same time make sure to have a higher LOD and Texture Res to be able to also bake Displacements for the Cinematic.

The groom was also split in two were sculpting blended with cards was used for the game while full groom in Yeti was used for the Cinematic.

Contributors

Tom Olsson: Executive Producer

Peter Levin: Executive Producer

Annika Torell Österman: Executive Producer

Fredrik Löfberg: Director

Gustaf Holmsten: Creative Director

Henrik Eklundh: VFX Supervisor

Jonas Skoog: Lead Character Artist

Jonas Ekman: Lead Animator

Simon Rainerson: Light & FX TD

Peter Blomstrand: Lead Compositor & FX

Calle Granström: Mattepaint & Compositor

Pontus Garmvild: Production Manager

Peter Jemstedt: Rigging TD

Jonathan Forefält: Production Assistant

Janak Thakker: Animator

Sebastian Salvo: Junior 3D Artist

Erik Tylberg: Junior 3D Artist

Jonas Schild: Junior Animator

Andree Wallin: Concept Artist

Daniel Bystedt: Character Artist

Motion capture by Imagination Studios

Studio Manager: Anton Söderhäll

Motion Capture Animation Manager: Andrew Hutchinson

Motion Capture Supervisor: Samuel Tyskling

Motion Capture Lead: David Grice

Software Developer: Jakob Alenius

Performance by Svenska Stuntgruppen

Seth Ericsson

Nicklas Hansson

Tim Man